AI Insights · Timothy · April 2022
Top 5 Disney Games on iOS in Austria: Q1 2022 Performance
Explore the performance trends of the top 5 Disney games on iOS in Austria during Q1 2022, based on weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Disney games on iOS in Austria showed varied performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each game's performance, with data sourced from Sensor Tower.
Disney Coloring World from StoryToys Limited saw a modest increase in weekly revenue, peaking at around $243 in the first week of January. Downloads remained relatively stable throughout the quarter, with minor fluctuations, reaching up to 215 in mid-February. Active users showed a slight increase from 262 in the first week of January to 279 in mid-February before stabilizing.
The Simpsons™: Tapped Out by Electronic Arts experienced a notable decline in weekly downloads after the first week of January, dropping from 480 to as low as 20 in the third week of February. Despite this, revenue peaked at approximately $3K in the first week of January and maintained an average above $1K for most weeks. Active users remained consistently high, fluctuating between 3.7K and 4.4K throughout the quarter.
Marvel Contest of Champions from Kabam Games, Inc. showcased significant peaks in revenue, notably reaching $8.1K in the first week of February. Downloads were sporadic, with a high of 344 in the last week of December and a notable spike of 336 in mid-March. Active users saw a slight decline from 1K in late December to around 671 by the end of March.
LEGO® DUPLO® MARVEL, also by StoryToys Limited, had a steady performance in terms of revenue, peaking at $168 in mid-January. Downloads saw a significant increase in the third week of February, reaching 163. Active users showed a gradual increase, starting at 104 in the first week of January and reaching 177 by the end of March.
MARVEL Future Revolution from Netmarble Corporation experienced a decline in both downloads and active users throughout the quarter. Downloads dropped from 241 in the first week of January to just 12 by the end of March. Revenue saw a high of $297 in the last week of December but gradually declined, stabilizing around $67 by the end of March. Active users decreased from 333 in early January to 68 by the end of March.
For more insights and detailed analytics, visit Sensor Tower.